


Taking damage during boss fights isn't necessarily a bad thing with these tough fights, deathblow mitigation seems to be forefront. The major issue with this encounter is the bosses penchant to attack multiple times, with an area of effect move, no less. So, wondering if it was just me, and in the interest of pushing the EA build to the limits, I've thrown several party compositions at this boss to see just why this particular one was givng me so much grief, and I've concluded that the Hag needs some extra work. I've beaten this boss, but not without several failed attempts. I've managed to clear most of the bosses, but none has given me as much trouble as the Hag.

Some twenty hours in, I'm no stranger to difficuty.
